This is my nature dude, he’s the first character I’ve made. Made entirely of plants, flowers, nature and stuff. Taken me a week and a bit to complete this but love it characterdesignartillustrationanimation
Idk how to feel about it tbh. I like the splash but i really dont like the way she moves for some reason. She was originally just gonna come up and rest on the side of the puddle, wave, and then dive back in but uhhh i dont feel like drawing 70 frames in a week so this is it
God this was a challenge to do, trying to learn how to do frame by frame smoothly was a challenge but i think im getting there!
I had a few ideas of what i wanted to do but i thought ayy why not make a sneak peak of one of the few aus ive got going on, this one being my Dragon!Witch Roman au:
The fantasy realm acts under one strict rule: every one must have their roles. If someone loses their role they will be replaced instantly. So when Roman successfully kills the dragon witch one day he finds himself in a big mess as hes becoming the very thing he sought to kill! Whats worse is someone has to pick up the hero mantle to slay the dragon witch…and fate choose patton.
The whole thing is a bundle of feels and drawing them out was super fun despite how long it took~
sanderssidesausandersidesromansandersdragonwitch!roman pattonsandershero!patton animationanimationmemethomassanders
frfr 💀💀 I know you guys are too busy GRINDIN 😂😂 but hear me out 🍆✊💦 we are a fresh 🚿🚿 fortnite clan ready to dab 👌😂👌 on all these faze bots 😤 The problem 😈😈😈 is we are too UNDERRATED 😭😭😭 ya feel 🤢🤢?? smh smh 🤦♀️🤦♀️🤦♂️🤦♀️
Animationamenwisdom - Understand that frustration operates when your experience is different than your expectation. When you are frustrated, it is not your life you're frustrated with. It's your life compared to your expectation of your life.
49 Days & Memories
"49 Days & Memories" takes place in a Vietnamese town of the present time. The player assumes the role of Linh, who helps her family get various offerings for the 49 day ceremony.
The prototype was created with the Unity Engine and was the main part of my thesis project for my Game System Design degree at HTW Berlin. The development period consisted of 2 months. I want to turn this project into an actual point-and-click adventure some day but my resources are quite limited at the moment. For now I am preparing the groundwork to get the necessary financial support and especially additional manpower at coding. If you like my work and also want to see more creative projects and illustrations in future you can follow me on my social channels.
Unity 2D Prototype & Animations: Huy Vu
Twitter | https:twitter.com/erlmaiden
Instagram | erlmaiden
Homepage | https:thaumana.com Tumblr | http:thaumana.tumblr.com
Patreon | https:www.patreon.com/discordia/overview
Soundtrack composed by: Ai linh Vu
Ko-fi | https:ko-fi.com/F2F2SGBN
Twitter | https:twitter.com/kissthekresnik
Tumblr | https:pizzineko.tumblr.com
SYNOPSIS: Linh‘s mother has recently passed away. Although the girl hasn‘t been able to cope with the loss properly, she already has to help actively with the preparations for the 49 day funeral: A traditional remembrance ceremony held to commemorate deceased family members and attended by relatives, numerous friends and acquaintances. Despite Linh‘s language barrier, the girl with German-Vietnamese roots now has to procure all kinds of offerings and learns a lot of new things about her mother's hometown and her own family history within the next seven weeks.